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'01-07 Chevrolet Silverado 3500 16" Steel Wheel Rear Center Cap 5125R-CC

Marsoni M251S
Sale price$45.00
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'01-07 Chevrolet Silverado 3500 16" Steel Wheel Rear Center Cap 5125R-CC'01 07 Chevrolet Silverado 3500 16" Steel Wheel Rear Center Cap 5125R CC This center cap fits the rear steel wheels on 2001 2007 Chevrolet Silverado 3500 trucks with dual wheel configuration. The GM part number for this center cap is: 15053704. Specifications: Fitment: 2001 2007 Chevrolet Silverado 3500 Truck Product Code: 5125R CC Wheel Requirement: Dual 16" Rear Steel Wheel
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4.6 ★★★★★
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Colton H Briggs
New York, US
★★★★★ 5
Good condition Amazing read.
Format: Paperback
Amazing book shipped in good condition which is surprising since it's a paper back and most my books I got from Amazon have at least a little damage from shipping. Definitely pick up this book if you make games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 14, 2026
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Mike
Charlottesville, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
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J. Hume
Charlottesville, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
A
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Amazon Customer
Chelsea, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
T
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Tim Beaudet
Los Angeles, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025

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